Official details of the 12.19 update

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In the 12.19 League of Legends update, General Syndra’s abilities have been reworked and improved for a number of other midlane champions, see details in this article.

LoL update 12.19 details

Detailed champion power balance

1. Syndra (reissue)

New Passive: Syndra can gain up to 120 stacks of Strength Shards when damaging enemies or leveling up. This stack is used to improve that champion’s abilities. At 120 stacks, Syndra gains 15% of total AP. The ways to get the accruals are as follows:

  • Deals damage with 2 abilities in 4 seconds at 1/2/3 stacks at level 1/11/18. 8 second cooldown per target
  • Level up for 5 stacks
  • Kill minions for 1 stack

Q: Ball of Darkness

  • Cooldown increased from 4 to 7 seconds
  • The bridge time takes 6 => 6.5 seconds
  • Enhancement requires 40 Strength Points: Stores an additional orb, 1 second cooldown between each spell.

W: will

  • Shooting range increased from 400 to 450
  • Prevents (non-bridge) units from being knocked down for a short time when picked up.
  • Empowerment requires 60 Strength Points: Deals 15% + (1.5% per 100 AP) bonus true damage.

E: The weak sweep

  • Magic Damage: 85-265 (+60% Ability Power) => 75-235 (+55% Ability Power)
  • Cooldown changed, 18-14 seconds => 15 seconds
  • Stun duration 1.5 seconds => 1.25 seconds
  • Empowerment requires 80 Strength: slows enemies by 70% for the next 1.25 seconds after the stun finishes.

R: explosive power

  • Damage per Ball 90/140/190 + 20% Ability Power > 90/130/170 + 17% Ability Power
  • Enhancement requires 100 Strength Points: Destroy enemies with less than 15% of maximum health.
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LoL update 12.19 details

2. Fizz (amulet)

E – AP damage increased from 75% to 90%

3. Udyr (Top Lane) (Buff)

  • W – Increased minion lifesteal from 50% to 60%
  • R – Reduced minion damage from 40/55/70/85% => 50/60/70/80%

4. Ryze (Amulet)

  • Q – Increased Skill Damage per AP from 50% to 55%
  • W – Increased skill damage per AP from 60% to 70%

5. Sona (Improved Power)

  • Q – Damage increased from 40/70/100/130/160 => 50/80/110/140/170
  • E – Slow increased from 40% to 50%

6. Nasus (Buff)

  • R – Q range increased from 25 => 50
  • W – Reduces attack speed by 50% => 75% of target’s movement speed
  • R – Jump damage over time reduced from 1s => 0.5s (damage constant)

7. Ekko (Bliss)

  • Passive: AP damage increased from 80% to 90%
  • R – Damage increased from 150 – 450 (+150%) => 200 – 500 (+175%)

8. Jinx (Bonus)

  • Base damage increased from 57 to 59
  • R – Base damage on primary target increased from 250/400/550 => 300/450/600

9. Master Yi (Nerf)

Damage per level reduced from 2.5 => 2.2 E – True damage ratio reduced from 35% bonus AD => 30% bonus AD

10. Rek’sai (power reduction)

Base damage reduced from 64 => 61

12.19 League of Legends Item Balance Change

LoL update 12.19 details

Lunar Eclipse (Nerf)

  • Damage reduced from 18 => 12
  • AD bonus increased from 55 => 60

Reworked skill effects for Janna

New skins coming soon 12.19 League of Legends

Contains 9 costumes:

  • Aphelios twin moon night

LoL update 12.19 details

  • Darius Bloody War General

LoL update 12.19 details

  • Evelynn’s divine ability to love

LoL update 12.19 details

  • Master the Grandmaster of the Ancient Swords of Yi
  • Sett twin souls of beasts
  • Soraka Lady of Sorrows
  • Syndra Soul travels freely
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LoL update 12.19 details

  • Tristana Devil’s Blessing
  • Yorick Magic Lake of Vengeance

LoL update 12.19 details
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